Version 1.1.3
VERSION 1.1.3 changes:
- Crouch, sprint and aiming can now be changed between Toggle and Hold modes.
- Added 'Exploration Mode' modifier.
- Pistol and Sniper Rifle no longer have perfect accuracy when hip-firing.
- Increased headshot damage multiplier: 1.35x -> 1.45x (shotgun can now one-hit kill Merc enemy types with headshots from up close)
- Increased Pistol firerate when auto firing.
- Pistol damage amount change: 36 -> 34
- Slightly increased fire rate of ranged enemy type guns.
- Slightly increased melee enemy type walking speed.
- Water animals now deal less damage.
- Improved collision geometry of various meshes.
- Improved look of various meshes around the game that had clipping issues.
- Edited slightly the final terminal entry for clarity.
- Fixed a bug where holding down fire button after running out of bullets in magazine would play the empty mag 'ping' sound twice.
- The barricade at the end of chapter 1 now has accurate collision during the opening animation.
- Trash catchers in the puzzle in chapter 2 now have louder sounds and more accurate sound attenuation.
Files
Get Metal Garden
Metal Garden
Travel through an overgrown megastructure.
Status | Released |
Author | Tinerasoft |
Genre | Shooter, Action, Adventure |
Tags | 3D, Action-Adventure, First-Person, FPS, Futuristic, Sci-fi, Unreal Engine |
Languages | English |
More posts
- Version 1.1.015 days ago
- Version 1.0.426 days ago
- Metal Garden is now out on Steam!29 days ago
- Version 1.0.332 days ago
- Version 1.0.243 days ago
- Version 1.0.1 - Health system fixes47 days ago
- Metal Garden is now out!50 days ago
- Metal Garden release date68 days ago
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