Version 1.0.2
VERSION 1.0.2 changes:
- Updated placement of auto-surgery units to be more evenly distributed.
- Updated ammo and medkit placement throughout the game to be more balanced.
- Slightly increased enemy damage to correspond with there being much more health items in the game now.
- Various fixes to player collision and AI navigation geometry.
- Slightly lowered medkit healing amount, so as to better suit there being many more of them in the game world now.
- Some small visual improvements to certain areas (fixed Z fighting in a couple of places, added a few more meshes where it made sense to).
- Various fixes and improvements to scripting of combat encounters.
- Reduced overdraw effect on the smoke particle used in grenade and trap explosions (should be more optimized now).
- Fixed a bug where the platform in the puzzle section of chapter 3 would return to it's original position after a fall when it's movement keys were pressed.
- Added a louder audio cue for the final platform in chapter 3 puzzle section to make it easier to notice (future update will also add signal lights).
- Fixed a bug where 'collected keys' UI element would not fade out during the 'dead spy memory' story section in chapter 4.
- The charging melee units of the final boss now have more health and deal more damage (were too much of a pushover before).
- Destroying the core of the final boss now deals it more damage.
This is a smaller patch that mostly includes fixes for the balancing issues, as well as some general bug fixes.
~ alexandra
Files
Get Metal Garden
Metal Garden
Travel through an overgrown megastructure.
Status | Released |
Author | Tinerasoft |
Genre | Shooter, Action, Adventure |
Tags | 3D, Action-Adventure, First-Person, FPS, Futuristic, Sci-fi, Unreal Engine |
Languages | English |
More posts
- Version 1.0.1 - Health system fixes7 days ago
- Metal Garden is now out!9 days ago
- Metal Garden release date28 days ago
Comments
Log in with itch.io to leave a comment.
This is some REALLY good worldbuilding, I've been thinking about the environments a lot since I played :)))
Hey, thank you very much! I'm glad you enjoyed it! :)