Version 2.0.1
VERSION 2.0.1 changes:
- Enemy collisions used for checking damage have been replaced with physics meshes. This should result in performance increase when there are multiple enemies on screen at lower end machines.
- All of the text and UI elements in the game have been adjusted to prepare the game for localization.
- Aiming with a sniper rifle while using a controller will now lower down sensitivity, allowing you to aim more precisely.
- Fixed a bug that would cause Exploration Mode modifier to not get saved during a checkpoint.
- Size of 'Continue from last checkpoint' submenu has been increased. Due to smaller size of the submenu, if player had a lot of modifiers turned on, some of them would get cut off.
- Pressing 'Return to Main Menu' button in the Credits after the fade out animation has already started will no longer reset the fade out animation.
- Gamepad keybinds in the Options menu will now display icons for buttons, instead of full names of specific buttons.
- Fixed a bug in the Game Over screen, where the flatline progress-bar image wouldn't extend to the edge of the screen.
- Fixed several typos.
Files
Get Metal Garden
Metal Garden
Travel through an overgrown megastructure.
Status | Released |
Author | Tinerasoft |
Genre | Shooter, Action, Adventure |
Tags | 3D, Action-Adventure, First-Person, FPS, Futuristic, Sci-fi, Unreal Engine |
Languages | English |
More posts
- Version 2.2.0 - French Localization & Auto Aim10 days ago
- Version 2.1.230 days ago
- Version 2.1.130 days ago
- Version 2.1.0 - Croatian Localization32 days ago
- Animations and Audio Rework Update88 days ago
- Animations and audio reworkMay 20, 2025
- Version 1.1.4Apr 26, 2025
- Version 1.1.3Apr 17, 2025
- Version 1.1.0Apr 04, 2025
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